프로그래밍/Unity3D
[Unity3D] Unity5에서 마우스가 UI위에 있는지 체크하기.
시리시안
2016. 2. 22. 05:46
1 2 3 4 5 6 7 8 9 10 11 12 | private UnityEngine.EventSystems.EventSystem _eventSystem; void Start () { _eventSystem = GameObject.Find("EventSystem").GetComponent<UnityEngine.EventSystems.EventSystem>(); } void OnMouseOver () { if(_eventSystem.IsPointerOverEventSystemObject()) { // we're over a UI element... peace out return; } } | cs |